Jam, post-jam and the future.
So the jam is over, the results are in, and Time and Again came in 5th! Thank you so much to everyone who played and rated it. I had a lot of fun working on this for the jam, and the result was far beyond my expectations.
With the voting period now over I have been able to upload the first minor update. This includes some modified sprites, slightly rebalanced levels, a main menu, and, most importantly, WebGL support! This isn't everything I wish to add to the game, I still plan on adding and tweaking some levels, as well as adding a level select and options menu. However I'm not currently in a position to work further on the game, and won't be until the end of August. So for now this update is all I'm able to put out, and it is more focused on any new players, as opposed to giving anyone who has already played a reason to replay.
This update was a bit rushed, so it's possible bugs could have snuck in. If you find any please drop me a message and I'll try to get them patched later, or immediately if they're critical. For now I'm aware that your character can render over the top of walls in some cases, and that button spamming can occasionally cause issues. Let me know if you find others!
I'll conclude this quick devlog with another heartfelt thank you, and a congratulations to everyone else who participated in the jam!
Andrew.
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